Gameplay Machinima Idea
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Gameplay Machinima Idea
Now my co-writer, Daniel, and myself were talking the other day (while he was collecting the Halo 3 skulls) and we came up with the idea for a gameplay machinma.
Campaign
4-Player
Legendary
All Skulls turned on (except iron, otherwise it'll get boring)
8 eps, 8 levels of absolute slaughter. LOL we've already named it, Jen0Zide Zomgwtfroflugonegetowned Challenge. Daniels GT is Jen0Zide btw.
Thoughts? It'll be hard to do but yeah.... we'd show different skull locations, secret places, easter eggs, have our voices so you can hear what kind of Poop we said.... and god it gets funny when you repeatedly die.
Campaign
4-Player
Legendary
All Skulls turned on (except iron, otherwise it'll get boring)
8 eps, 8 levels of absolute slaughter. LOL we've already named it, Jen0Zide Zomgwtfroflugonegetowned Challenge. Daniels GT is Jen0Zide btw.
Thoughts? It'll be hard to do but yeah.... we'd show different skull locations, secret places, easter eggs, have our voices so you can hear what kind of Poop we said.... and god it gets funny when you repeatedly die.
Synyster Sykotik Studios- Number of posts : 269
Age : 30
Location : Australia, QLD
Reputation : 3
Registration date : 2009-06-27
Re: Gameplay Machinima Idea
[quote:a442="Synyster Sykotik Studios"]Now my co-writer, Daniel, and myself were talking the other day (while he was collecting the Halo 3 skulls) and we came up with the idea for a gameplay machinma.
Campaign
4-Player
Legendary
All Skulls turned on (except iron, otherwise it'll get boring)
8 eps, 8 levels of absolute slaughter. LOL we've already named it, Jen0Zide Zomgwtfroflugonegetowned Challenge. Daniels GT is Jen0Zide btw.
Thoughts? It'll be hard to do but yeah.... we'd show different skull locations, secret places, easter eggs, have our voices so you can hear what kind of Poop we said.... and god it gets funny when you repeatedly die.[/quote]
I lag, in campaing mode.
Campaign
4-Player
Legendary
All Skulls turned on (except iron, otherwise it'll get boring)
8 eps, 8 levels of absolute slaughter. LOL we've already named it, Jen0Zide Zomgwtfroflugonegetowned Challenge. Daniels GT is Jen0Zide btw.
Thoughts? It'll be hard to do but yeah.... we'd show different skull locations, secret places, easter eggs, have our voices so you can hear what kind of Poop we said.... and god it gets funny when you repeatedly die.[/quote]
I lag, in campaing mode.
TkShark- Number of posts : 137
Age : 114
Location : Every Where Every Time
Reputation : 3
Registration date : 2009-07-05
Re: Gameplay Machinima Idea
It's best if the people you go online with are in the same country, or at least in the same general area.
E.g. If you play online campaign wih me, your gonna lag. But if you played online with someone in your country, it won't (or at least not as much).
E.g. If you play online campaign wih me, your gonna lag. But if you played online with someone in your country, it won't (or at least not as much).
Synyster Sykotik Studios- Number of posts : 269
Age : 30
Location : Australia, QLD
Reputation : 3
Registration date : 2009-06-27
Re: Gameplay Machinima Idea
[quote:3303="TkShark"][quote:3303="Synyster Sykotik Studios"]Now my co-writer, Daniel, and myself were talking the other day (while he was collecting the Halo 3 skulls) and we came up with the idea for a gameplay machinma.
Campaign
4-Player
Legendary
All Skulls turned on (except iron, otherwise it'll get boring)
8 eps, 8 levels of absolute slaughter. LOL we've already named it, Jen0Zide Zomgwtfroflugonegetowned Challenge. Daniels GT is Jen0Zide btw.
Thoughts? It'll be hard to do but yeah.... we'd show different skull locations, secret places, easter eggs, have our voices so you can hear what kind of Poop we said.... and god it gets funny when you repeatedly die.[/quote]
I lag, in campaing mode.[/quote]
you lag everywhere shark
also this sounds like a pretty kewl idea
Campaign
4-Player
Legendary
All Skulls turned on (except iron, otherwise it'll get boring)
8 eps, 8 levels of absolute slaughter. LOL we've already named it, Jen0Zide Zomgwtfroflugonegetowned Challenge. Daniels GT is Jen0Zide btw.
Thoughts? It'll be hard to do but yeah.... we'd show different skull locations, secret places, easter eggs, have our voices so you can hear what kind of Poop we said.... and god it gets funny when you repeatedly die.[/quote]
I lag, in campaing mode.[/quote]
you lag everywhere shark
also this sounds like a pretty kewl idea
lolfluffy32- Number of posts : 185
Location : holland
Reputation : 5
Registration date : 2009-07-01
Re: Gameplay Machinima Idea
It'll epically hard.... it be better the less we died too. But I can already see that being out of our hands lol.
Synyster Sykotik Studios- Number of posts : 269
Age : 30
Location : Australia, QLD
Reputation : 3
Registration date : 2009-06-27
Re: Gameplay Machinima Idea
arent you on the other side of the world or something? meaning 1pm here is 1 am for you?
Nano511- Probation
- Number of posts : 363
Reputation : 14
Registration date : 2009-06-29
Re: Gameplay Machinima Idea
Nah, like 12pm here is 10am there. Lol can you be more then half way round?
Synyster Sykotik Studios- Number of posts : 269
Age : 30
Location : Australia, QLD
Reputation : 3
Registration date : 2009-06-27
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